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/*******************************************************************************
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Copyright 2016 Microchip Technology Inc. (www.microchip.com)
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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To request to license the code under the MLA license (www.microchip.com/mla_license),
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please contact mla_licensing@microchip.com
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*******************************************************************************/
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/** INCLUDES *******************************************************/
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#include "system.h"
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#include "usb.h"
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#include "usb_device_hid.h"
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#include "app_device_joystick.h"
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#include "app_led_usb_status.h"
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MAIN_RETURN main(void)
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{
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SYSTEM_Initialize(SYSTEM_STATE_USB_START);
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USBDeviceInit();
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USBDeviceAttach();
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while(1)
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{
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SYSTEM_Tasks();
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#if defined(USB_POLLING)
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// Interrupt or polling method. If using polling, must call
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// this function periodically. This function will take care
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// of processing and responding to SETUP transactions
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// (such as during the enumeration process when you first
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// plug in). USB hosts require that USB devices should accept
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// and process SETUP packets in a timely fashion. Therefore,
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// when using polling, this function should be called
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// regularly (such as once every 1.8ms or faster** [see
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// inline code comments in usb_device.c for explanation when
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// "or faster" applies]) In most cases, the USBDeviceTasks()
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// function does not take very long to execute (ex: <100
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// instruction cycles) before it returns.
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USBDeviceTasks();
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#endif
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/* If the USB device isn't configured yet, we can't really do anything
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* else since we don't have a host to talk to. So jump back to the
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* top of the while loop. */
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if( USBGetDeviceState() < CONFIGURED_STATE )
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{
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/* Jump back to the top of the while loop. */
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continue;
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}
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/* If we are currently suspended, then we need to see if we need to
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* issue a remote wakeup. In either case, we shouldn't process any
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* keyboard commands since we aren't currently communicating to the host
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* thus just continue back to the start of the while loop. */
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if( USBIsDeviceSuspended() == true )
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{
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/* Jump back to the top of the while loop. */
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continue;
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}
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//Application specific tasks
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APP_DeviceJoystickTasks();
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}//end while
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}//end main
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/*******************************************************************************
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End of File
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*/
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