// Medium explosion

ttl_generator=0.2;
ttl_particles=2;
ttl_particles_random=2;

particles_per_second=100;

//position={0,0,0};
//position_random={0,0,0}

texture="explosion.tga";

size=0;
size_random=0;
size_inc_per_sec=1;
size_limit=5;

gravity={0,0,1};
vector={0,0,1};
vector_random={0.1,0.1,1.1};

// RGBA
color_start={0,0,0,0.3};
color_start_random={0,0,0,0.2};
color_end={0,0,0,0};
//color_end_random={0,0,0,0};

//transform="test2.prt";

// end of file.
