// Medium explosion

ttl_generator=0.1;
ttl_particles=0.5;
ttl_particles_random=0.1;

particles_per_second=200;

//position={0,0,0};
//position_random={0,0,0}

texture="explosion.tga";

size=1;
size_random=0;
size_inc_per_sec=-1;
//size_limit=1;

gravity={0,0,0};
vector={0,0,0};
vector_random={1,1,1};
//velocity_limit={0,0,0};

// deg/sec
//rotation_speed=45;
// more or less 20 deg/sec
//rotation_random=20; 

// RGBA
color_start={1,0.8,0,0.5};
color_start_random={0,0.2,0,0};
color_end={0.1,0.1,0.1,0};
//color_end_random={0,0,0,0};

//transform="test2.prt";

// end of file.
