Révision 427
Ajouté par Abdou FAYE il y a presque 4 ans
branch/faye/sp4a3/sp4a3_kalman.c | ||
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#include "sp4a3_kalman_extra.h"
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void Add_Mat_Mat(int na,int ma,double A[na][ma],int nb,int mb,double b[nb][mb], double out[na][ma]){
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void Add_Mat_Mat(int na,int ma,double A[na][ma],int nb,int mb,double b[nb][mb], double out[na][ma]){
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int i,j;
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for(i=0;i<na;i++)
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for(j=0;j<ma;j++)
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out[i][j]=A[i][j]+b[i][j];
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}
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void Inverse_Mat_22(int n,int m,double A[n][m],double B[n][m]){
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void Inverse_Mat_22(int n,int m,double A[n][m],double B[n][m]){
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double det;
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det=(A[0][0]*A[1][1])-(A[1][0]*A[0][1]);
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B[0][0]=(A[1][1])/det;
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B[0][1]=-(A[0][1])/det;
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B[1][0]=-(A[1][0])/det;
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B[1][1]=(A[0][0])/det;
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}
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void Transpose_Mat(int n,int m,double A[n][m],double R[m][n]){
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int i,j;
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for (i=0;i<n;i++)
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for (j=0;j<m;j++)
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R[j][i]=A[i][j];
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void Transpose_Mat(int n,int m,double A[n][m],double R[m][n]){
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int i,j;
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for (i=0;i<n;i++)
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for (j=0;j<m;j++)
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R[j][i]=A[i][j];
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}
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void Sub_Mat_Mat(int na,int ma,double A[na][ma],int nb,int mb,double b[nb][mb], double out[na][ma]){
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void Sub_Mat_Mat(int na,int ma,double A[na][ma],int nb,int mb,double b[nb][mb], double out[na][ma]){
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int i,j;
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for(i=0;i<na;i++)
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for(j=0;j<ma;j++)
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out[i][j]=A[i][j]-b[i][j];
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}
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void Mul_Mat_Mat(int na,int ma,double A[na][ma], int nb,int mb,double B[nb][mb], double out[na][mb]){
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void Mul_Mat_Mat(int na,int ma,double A[na][ma], int nb,int mb,double B[nb][mb], double out[na][mb]){
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int i,j,k;
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for (i=0; i<na; i++)
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for (j=0; j<mb; j++)
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{
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out[i][j]=0;
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for (k=0; k<ma; k++)
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out[i][j] += (A[i][k])*(B[k][j]);
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}
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}
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Formats disponibles : Unified diff
calcul sur le TP3